:: #include <a_
samp>
//skrypt by A TERMINATOR
#define CZARNY 0x000000AA
new Text:dane[MAX_PLAYERS], gracze;
forward Update();
public OnFilterScriptInit()
{
SetTimer("Update", 2000, 1);
for(new i=0; i<GetMaxPlayers(); i++)
{
dane[i] = TextDrawCreate(1.0,437.0, "_");
TextDrawUseBox(dane[i], 1);
TextDrawBoxColor(dane[i], CZARNY);
TextDrawLetterSize(dane[i], 0.2, 1.2);
}
return 1;
}
public OnPlayerSpawn(playerid)
return TextDrawShowForPlayer(playerid, dane[playerid]);
public OnPlayerConnect(playerid)
return gracze++;
public OnPlayerDisconnect(playerid, reason)
{
TextDrawHideForPlayer(playerid, dane[playerid]);
gracze--;
return 1;
}
public Update()
{
for(new i=0; i<GetMaxPlayers();i++)
{
new rok, miesiac, dzien, string[512];
getdate(rok, miesiac, dzien);
format(string, sizeof(string), "Twoje dane: ~w~ID: ~g~|%d|, ~w~Score: ~g~|%d|,~w~ Pieniadze: ~g~|%d|,~w~ Ping: ~g~|%d|,~w~ Zabojstw: ~g~|%d|,~w~ Smierci: ~g~|%d|,",i,GetPlayerScore(i),GetPlayerMoney(i),GetPlayerPing(i),GetPVarInt(i,"zabójstwa"),GetPVarInt(i,"smierci"),GetPVarInt(i,"Respekt"),GetPVarInt(i,"odwiedzin"));
format(string, sizeof(string), "%s~w~ Nick: ~r~|%s|~w~ ~g~Dane serwera: ||~w~ Graczy online: ~g~|%d|, ~w~Data: ~g~|%d/%d/%d|",string, Player(i),gracze,dzien,miesiac,rok);
TextDrawSetString(dane[i], string);
}
return 1;
}
...